Crusaders of the Amber Coast - Part 1: The Raid - Dominion Rules RPG Play Report

Here's the first report of my solo game set in the Baltic region during the early 13th century using the Dominion Rules RPG (A free fantasy RPG that suits historical or gritty Sword & Sorcery settings) and an adventure from the campaign in the source book Crusaders of the Amber Coast . I will 'railroad' myself through this first adventure, and possibly the next couple of scenarios, in order to set up NPCs, factions, character motivations and MacGuffins. I find that setting up the world in this way makes it easier to interact with and helps bounce off of what's already happening. Once there is momentum I can take more control. My reports will be written in a bullet point format. Enough to give you an idea of what's happening, a little bit of descriptive flavour, but not a fully fleshed out piece of fiction. I will record all the dice rolls including any oracle rolls. My preferred gamemaster emulator rules are Motif Story Engine and tables from Ironsworn ,...